Xenko 2.0 manual
These pages contain information about how to use Xenko, an open-source C# game engine.
The Xenko manual is under construction and updated regularly with new content. Follow Xenko on Twitter for documentation updates.
- New Cameras
- New Overlays
- New Display a UI in an overlay
- New Light shafts
- Updated Graphics compositor
- New Camera slots
- New Render to a texture
- New Preview a scene in VR
Improve this documentation
The Xenko documentation is open-source, so anyone can edit it. If you find a mistake, you can correct it or comment in GitHub.
To edit any page of this manual, in the top right, click Improve this Doc. Please make sure to follow the writing guidelines.