Table of Contents

Enum SpriteEffects

Namespace
Stride.Graphics
Assembly
Stride.Graphics.dll

Defines sprite mirroring options.

[DataContract]
public enum SpriteEffects

Fields

FlipBoth = 2

Rotate 180 degrees around both the X and Y axis before rendering.

FlipHorizontally = 1

Rotate 180 degrees around the Y axis before rendering.

FlipVertically = 3

Rotate 180 degrees around the X axis before rendering.

None = 0

No rotations specified.

Remarks

Description is taken from original XNA SpriteEffects class.