Table of Contents

Class VRRendererSettings

Namespace
Stride.Rendering.Compositing
Assembly
Stride.Engine.dll
[DataContract]
public class VRRendererSettings
Inheritance
VRRendererSettings

Fields

CopyMirror

Specifies if VR rendering should be copied to the current render target.

[DataMember(25)]
public bool CopyMirror

Field Value

bool

MirrorScaler

public ImageScaler MirrorScaler

Field Value

ImageScaler

RenderViews

public RenderView[] RenderViews

Field Value

RenderView[]

VRDevice

public VRDevice VRDevice

Field Value

VRDevice

Properties

Enabled

[DataMember(10)]
public bool Enabled { get; set; }

Property Value

bool

IgnoreCameraRotation

[DataMember(20)]
public bool IgnoreCameraRotation { get; set; }

Property Value

bool

IgnoreDevicePosition

[DataMember(27)]
public bool IgnoreDevicePosition { get; set; }

Property Value

bool

IgnoreDeviceRotation

[DataMember(25)]
public bool IgnoreDeviceRotation { get; set; }

Property Value

bool

Overlays

[DataMember(40)]
public List<VROverlayRenderer> Overlays { get; }

Property Value

List<VROverlayRenderer>

RequestPassthrough

[DataMember(50)]
public bool RequestPassthrough { get; set; }

Property Value

bool

RequiredApis

[DataMember(30)]
public List<VRDeviceDescription> RequiredApis { get; }

Property Value

List<VRDeviceDescription>